//
//  MSHeroSprite.h
//  MagicSword
//
//  Created by Netease on 15/11/20.
//  Copyright © 2015年 Jonear. All rights reserved.
//

#import <SpriteKit/SpriteKit.h>
#import "MSHeroInfo.h"
#import "MSGameManager.h"

@interface MSHeroSprite : SKSpriteNode

@property (assign, nonatomic) MSHeroSpriteStatus heroStatus;

- (id)initWithHeroInfo:(MSHeroInfo *)info withSize:(CGSize)size;

- (void)setHeroStatus:(MSHeroSpriteStatus)status;

- (MSHeroInfo *)heroInfo;

@end
